Heroclixin’ Glossary

Ever confused by some of the acronyms and abbreviations I use in these articles — especially older articles with outdated terms? Here’s a key. UPDATED 06/1/2026

10% limit/10% cap — The rule preventing feats from being more than 10% of your total build limit.

Activation Click — A significantly lower-powered click than the one that follows it. Usually appears on the starting click of characters who transform from a weaker form to a more powerful one (e.g. Bruce Banner to Hulk).

AEAlter Ego, a type of trait or Special Power. Also used to denote figures that use this game mechanic. No longer used.

AP — Armor Piercing, a Golden Age feat that prevents damage from being reduced to 0, rendering damage reducers less effective.

Armor — Blanket term for damage reducing powers and abilities. Also a common generic keyword.

ATA — Alternate Team Ability/Additional Team Ability. Originally, Alternate Team Abilities were a collectible feat card that changed a set of characters’ team ability to a new one. Additional Team Abilities later became their own “print-and-play” mechanic, adding to a character’s existing roster of team abilities (if any). No longer used.

AV — Attack Value.

BCF — Blades/Claws/Fangs, a standard attack power. Not to be confused with BFC.

Beat stick — A powerful attacking character. AKA Beastick.

BFC — Battlefield Condition, a tactic played at the beginning of a Golden Age HeroClix game that alters one or more rules of the game for that game only. Not to be confused with BCF.

Bizarro — An unofficial game format in which characters start on their final click and damage and healing click the opposite direction from normal.

Brick — A powerful attacking character with strong damage reducing powers.

Bush — Generic term for any hindering terrain. (Example: “My Batman’s using Stealth to hide in a bush.”)

Cardboard — Optional card elements of HeroClix, especially Feats and Battlefield Conditions and sometimes including Special Objects and Bystanders.

CCE — Close Combat Expert, a standard damage power.

Chase — An ultra-rare figure pulled only from boosters.

Cheese — a slightly derogatory term for highly effective characters, feats or other game elements.  See also “min/max” or “meta.”

Con Ex — Abbreviation for convention exclusive. 

CR — Combat Reflexes, a standard defense power.

CUR — Acronym for Common/Uncommon/Rare in the set configuration since the 2007 Avengers release. A full CUR set nets one all the non-Super Rare/Limited Edition/Chase figures.

Don’t Die — A meta play style involving figures that do not KO easily, usually though a unique special power or trait.

DV — Defense Value.

EB — Earthbound/Neutralized, a standard speed power.

EE — Energy Explosion, a standard attack power.

ESD — Energy Shield/Delfection, a standard defense power.

EWExploit Weakness, a standard damage power.

FB — Force Blast, a standard speed power.

FCBD — Free Comic Book Day. Sometimes HeroClix figures are released for this annual event and are identified with this acronym.

Feat — a Golden Age tactic in which cards could be attached to characters to enhance their effectiveness for extra point cost.

Flyer — a character with the Wing symbol or Flight ability.

F.U.N. — What this site’s all about.

Generic — A figure that doesn’t represent any individual person and could thus be played in multiples in the Highlander format. These characters usually have a Real Name of “Various.” (See “Highlander”)

Golden Age — An official game format in which all characters and tactics are allowed.

Highlander — A mostly unofficial game rule in which only one copy of any character can be used in a force unless the judge rules that the character is a generic character. But certain official formats, such as Pulp and Theme, use some version of this rule. (See “Generic”)

HSS — Hypersonic Speed, a standard speed power.

ICWO — In Contact With Oracle, a once-popular feat card. 

IM / IT — Improved Movement / Improved Targeting, usually followed by whatever type of terrain or effect it ignores.

Incap — Incapacitate, a standard attack power. Also, the act of using this power.

Killbox — A formation, usually much closer to one’s own starting area than the opponent’s, that allows multiple attacks on an enemy figure without significantly repositioning the formation.

LAMP — An acronym for Lockjaw/Armor Piercing/Mastermind/Poison, a Golden Age strategy in which a character damages opponents for free using Poison and the Armor Piercing feat. Opponents’ counterattacks are shunted via Mastermind to a long-lived taxi (the Lockjaw character being the most efficient example), who chases down opponents that manage to flee the Poison trap. 

L/C — Leap/Climb, a standard speed power.

LE — Limited Edition, a figure not available in boosters but only as tournament prizes or other promotions.

LOF — Line of Fire, a HeroClix game term. Often mistakenly referred to as Line of Sight.

LOS — Line of Sight, a game term for the short-lived Batman Alphaclix. Often mistakenly used instead of the correct term Line of Fire in the true HeroClix game.

Main force — The Starting Force, which is the portion of a team build that consists of figures (or equipped/assigned to same) and stuff on the map. It doesn’t include figures from outside the game or on the Sideline.
MC — Mind Control, a standard speed power.
Meat shield — A character used chiefly to block line of fire to a more important character. Also, the act of doing so.

Medic — A character that can use the Support power. Usually only on the team for this healing ability.

Meta — An adjective describing a top-level competitive element of the game.

Metagame — Basically, the aggregation of tactics, figures and strategies in a game that lead to the best chance of victory. (Not really Heroclixin’s thing.)

Min/max — A team or the act of building a team with minimal weaknesses and maximum effectiveness. Usually not even slightly thematic or fun. (Not really Heroclixin’s thing.)

MM fodder — Short for Mastermind fodder. A figure or figures whose chief purpose on a team is to be chosen by a friendly character using the Mastermind power.

Mod — Short for modification. A figure whose factory-made sculpt or paint job is altered or customized by a fan.

Modern Age — An official game format in which only characters with character cards and elements from roughly the past two years are legal to play. Check with win.wizkids.com for the official list. 

MOE — Masters of Evil team ability.

OMA — One Man Army. When a starting force’s offensive capability is limited to just one fig, usually 200+ points.

OOTS Acronym for “Out Of The Shadows,” a Special Power belonging to Justice League Batman #001. Used to identify this popular and powerful Batman figure. Also frequently applied to any newer character with a similar ability to be placed into or out of hindering terrain before or after acting.

OP — Overpowered. Also an acronym for Organized Play, an official WizKids event furnished with Limited Edition prize figures. 

Oreo — Term for the larger, newer style of HeroClix figure bases on figures produced from late summer 2011 to present.

PB / PPB — Psychic Blast and Penetrating/Psychic Blast), a standard attack power.

Pick A Power — A trait or special power allowing choice of a standard power or ability (See also: Swissblade)

Pit crew — A group of characters on a force that collectively supply 3 or more of the following powers: Telekinesis, Outwit, Probability Control, Perplex, Support.

Poga Bystander character.

Prob — Short for Probability Control, a standard damage power. Also the act of using it.

PS — Precision Strike, a standard attack power.

P/T — Phasing/Teleport, a standard speed power.

PW — Pulse Wave, a standard attack power. Also, the act of using this power.

RCE — Ranged Combat Expert, a standard damage power.

Reducers — Blanket term for any power that reduces damage taken such as Toughness or Impervious.

Restricted — An older official format allowing, roughly, only the past 2-3 years of sets in a game. Replaced by the Modern Age format.

Retal — Colossal Retaliation, a common trait or special power found on meta teams that allows free attacks against enemies that hit your force last turn.

REV — Acronym for Rookie/Experienced/Veteran, the chief designation for figures prior to the 2007 Avengers set and character cards. No longer relevant in the modern game.

RS — Running Shot, a standard speed power.

Rollouts — a blanket term for powers such as Super Senses, Shape Change, and Impervious that grant a chance of either evading, avoiding or negating damage from attacks, especially when more than one of the above is available.

SE — Steal Energy, a standard attack power.

Short-clicking — A cheating method in which players do not click their characters the proper amount of damage taken. Don’t be the scumbag who does this.

Silver Age — An official format for figures with character cards that have the dial printed on them (2016’s Superior Foes of Spider-Man and newer). Formerly, it was a popular term for any unofficial format meant to bridge the gap between the official Modern Age and Golden Age formats. 

SP — Special Power.

SR — Super Rare.

STOPP — An acrostic for the five supporting powers of Support, Telekinesis, Outwit, Probability Control, Perplex, the five “pit crew” powers used to buff and back up a core of more powerful attackers or to maximize the potential of a well-balanced team. See also: TOPPS

Swarm — A large team of low-cost figures.

Swing — The maximum number of squares away that a character can make an unaided attack. For example, an 8 Speed figure with Charge has a 5-square swing while a 6 Speed figure with Running Shot and 4 range has a swing of 7.

Swissblade — A figure with a trait or special power allowing it to choose a standard power or ability (See “Pick A Power”)

TA — Team Ability.

Taxi — A character whose role is to carry other characters. Also the act of doing so.

Tentpole — A figure that either takes up around half the build total or costs significantly more than other characters on the force and would deal the majority of the damage. (See also OMA)

Tie up — The tactic of deliberately becoming adjacent to an enemy to prevent it from moving freely or firing. Also a character used for this tactic.

TK — Telekinesis, a standard attack power. Also, the act of using this power.

TOPPS — An acrostic for Telekinesis, Outwit, Perplex, Probability and Support, the five “pit crew” powers used to buff and back up a core of more powerful attackers or to maximize the potential of a well-balanced team. Inspired by Topps, the original owner of WizKids. (See also STOPP)

U — Unique, a silver-ringed figure that cannot be played in multiples on a force. Prior to character cards, these were equivalent to the Super Rare slots in each set.

Unrestricted — An older official format allowing all characters and elements. Replaced by Golden Age.

WC —Wild card, a type of character that can use the team abilities of friendly characters. 

WP — Willpower, a standard defense power.

WizKids / WK — The company that produces HeroClix. 

 
Set acronyms
D10: DC 10th Anniversary
2099: Marvel 2099 collector’s set
A60: Avengers 60
AA: Arkham Asylum
AAOU: Avengers: Age of Ultron Movie
ABPI: Avengers Black Panther Illuminati
ACB: Assassin’s Creed Brotherhood
ACR: Assassin’s Creed Brotherhood
ADW: Avengers Defenders War
AF: Avengers Forever
AFFE: Avengers Fantastic Four Empyre
AI: Avengers Infinity
AVM: Avengers Movie
AOU: Age of Ultron Storyline OP
ASM: Amazing Spider-Man
AV: Avengers
AVAS: Avengers Assemble
AVX: Avengers Vs. X-Men
AW: Armor Wars

BA: Batman Alpha

BAO: Batman Arkham Origins
BB: The Brave and the Bold
BFA: The Hobbit: Battle of the Five Armies
BM: Batman (2012 set)
BN: Blackest Night starter set
BOTM: Yugioh: Battle of the Millennium
BP: Black Panther
BPRD: Hellboy BPRD set
BSI: Bioshock Infinite
BTAS: Batman The Animated Series
BTU: Batman Team Up
BTV: Batman Classic TV
BVS: Batman V Superman: Dawn of Justice
CA: Captain America
CAAV: Captain America and the Avengers
CACW: Captain America: Civil War
CAWS: Captain America: The Winter Soldier
CD: Collateral Damage
CJ: Cosmic Justice
CLTR: Collector’s Trove
CM: Critical Mass
CMM: Captain Marvel Movie
CoH: City of Heroes
CoV: City of Villians
CR: Crisis
CT: Clobberin’ Time
CW: Chaos War
CWSL: Civil War Storyline OP
D+: Marvel Studios Disney Plus
D75: DC 75th Anniversary
DK: Dark Knight Rises
DoFP: Days of Future Past action pack and/or Days of Future Past CTD
DoS: The Hobbit: Desolation of Smaug
DP: Deadpool
DR: Danger Room starter set
DWX: Deadpool Weapon X
DXF: Deadpool & X-Force
EW: DC Elseworlds
EX: Earth X
F4: Fantastic Four starter set -or- Fantastic Four 2020 set
FF: Fantastic Forces
FI: Fear Itself
FOTR: Fellowship of the Ring
FL: The Flash
FFFF: Fantastic Four Future Foundation
GC: Gotham City Strategy Game
GG: Galactic Guardians
Giants: Giants collector’s set
GLC: Green Lantern Corps collector’s set
GL: Green Lantern Gravity Feed set
GOTG: Guardians of the Galaxy
GOTGM: Guardians of the Galaxy Movie
GW: Gears of War set
GSX: Giant-Size X-Men
HALO: Halo
HOB: The Hobbit
HoT: Hammer of Thor
HOX: House of X
HQ: Harley Quinn and the Gotham Girls
HT: Hypertime
IC: Infinity Challenge
Icons: Icons
IG: Infinity Gauntlet
IH: Incredible Hulk
IIM: Invincible Iron Man
IM: Iron Maiden
IM3: Iron Man 3
IN: Indy
Inv: Invincibles
JH: Jonah Hex
JL: Justice League
JL52: Justice League 52
JLU: Justice League Unlimited
JW: The Joker’s Wild
LL: Lantern Legacy
Leg: Legacy
LoSH: Legion of Super-Heroes starter set
LOTR: Lord of the Rings
M10: Marvel 10th Anniversary
M+M: Mutations and Monsters
MKR: Mage Knight Resurrection
MM: Mutant Mayhem
MoS: Man of Steel
MOT: Masters of Time
MSNP: Marvel Studios Next Phase
NF: Nick Fury Agent of SHIELD
NOT: Notorious
OR: Origins
PR: Pacific Rim
RE: DC Rebirth
ROTK: Return of the King
SCAM: Sinestro Corps Anti-Monitor
SF: Street Fighter
SFSM: Superior Foes of Spider-Man
SoG: Streets of Gotham
SI: Secret Invasion
SLOSH: Superman and the Legion of Super-Heroes
Sin: Sinister
SM: Superman
SMBA: Spider-Man: Beyond Amazing
SND or S&D or S+D: Smash And Destroy
SPV: Spider-Verse
STAT: Star Trek Away Team
STTBG:Star Trek To Boldly Go
STRIF: Star Trek Resistance is Futile
STOS: Star Trek The Original Series 
STT: Star Trek Tactics
ST: Strange Tales
SV: Supernova
SVC: Spider-Man Venom Carnage
SWB: Secret Wars:Battleworld
TB: Tab Apps
TDW: Thor: The Dark World
TMNT: Teenage Mutant Ninja Turtles
TMNT2: Teenage Mutant Ninja Turtles: Heroes on a Half-Shell
TMNT3: Teenage Mutant Ninja Turtles: Shredder’s Return
TMT: The Mighty Thor
TR: Thor Ragnarok
TT: Teen Titans
TTT: The Two Towers
TW: Trinity War
UNI: Universe
UNL: Unleashed
ULT: Ultimates
UX: Uncanny X-Men
VE: Venom
WI: What If
WK: WizKids Exclusive
WKD: WizKids DC Exclusive
WKM: WizKids Marvel Exclusive
WM: Watchmen
WoL: War of Light
WOV: Wheels of Vengeance
WR: War of the Light starter set
WOTR: War of the Realms
WS: Web of Spider-Man
WW80: Wonder Woman 80th
WX: Wolverine and the X-Men
X97: X-Men ’97
XDPS: X-Men Dark Phoenix Saga
XOS: X of Swords
XOS Storyline: X of Swords Storyline Organized Play
XP: Xplosion
XRF: X-Men: Rise and Fall
XXS: X-Men Xavier’s School
YG: Yugioh

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Did I miss something? Comment and I’ll add it to the list (…IF it’s a term I’m likely to use on this site)!

4 comments

  1. Anyway you could add some updates to this glossary? This is helpful for me but there are still MANY terms that get used on the boards over at hcrealms that as a home player I don’t get. Killbox, and metagame come to mind. Thanks for any and all help and love your site!

    1. EXCELLENT suggestion. Although I’m less likely to use those terms here on Heroclixin’ (where it’s more about fun than meta), I still want to be a resource for players. I’ll see what I can do about getting some new glossary terms that have cropped up in the last six months or so since I finalized the current page.

      As always, thanks for reading!

    1. OMG. I distinctly recall doing that update and adding definitions and all, but it seems it never got to the actual site! Hopefully THIS time’s the charm…?

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