Agents of Atlas: first run
M-11 59
Gorilla-Man 61
Namora 76
Marvel Boy 102
Venus 125
+ Warbound (Agents of Atlas)
The Sentry (Secret Invasion) 197
Venom (Hammer of Thor) 73
Not giving up, though. After the next installment of the Event Dial series, watch this space to see how the team does in a proper tournament!
Building for the Event Dial [part 9]: Identity Crisis
Read the introduction to the series here.
E002 IDENTITY CRISIS
Agents of Atlas: prologue
M-11 59
Gorilla-Man 61
Namora 76
Marvel Boy 102
Venus 125
= 469 points. Only 31 points left for feats for a team that could really use all 50 points allowed.
Building for the Event Dial [part 8]: The Judas Contract
Read the introduction to the series here.
E001 THE JUDAS CONTRACT
Building for the Event Dial [part 7]: PLANET HULK
E100 PLANET HULK
Read the introduction to the series here.
Building for the Event Dial [part 6]: Time Bomb
E006 TIME BOMB
Guardians of the Galaxy: Debrief Log
R Aleta
(Supernova): Actual Telekinesis would double the team’s effectiveness. Barrier, too, could help the ground-pounders a lot. But she didn’t quite fit the theme I was going for, so I opted her out. Unless you’re trying to do the same, you should put her in every GotG keyword team you can over 100 points…she’s only 51 points!V Starhawk
(Supernova): Though he boasts an extreme 12 range and Running Shot to start, his opening AV is markedly inferior to the similarly-costed Phyla-Vell’s. But he, too, gains Hypersonic Speed mid-dial, and his attack numbers ramp up nicely. He’s probably a stronger piece with the Guardians of the Galaxy ATA or either Elite Sniper or Trick Shot. Save him for 400 and up if you’re going with the keyword theme.Yondu (Supernova):
Cheap Running Shot + 3 damage and Energy Explosion. Potential candidate for Elite Sniper, though adding nearly 40% to his cost for one click up front (’cause who knows if you’ll EVER see the two RCE clicks later) might not be the wisest investment. Fits with old- and new-school GotG but one of the last I tend to pick, frankly.
Guardians of the Galaxy: Final Mission.
Star-Lord 90 + Contingency Plan 12
Bug 44 + Lunge 5
= 300 points.
Captain America 72 + Vendetta 6
Spider-Man 50
Gamora 73 + Protected 8
Captain America 72 + Contingency Plan 12
Hand Ninja 38
Rock Troll 45
Rock Troll 45
Rock Troll 45
Fire Demon 33
Swarm 11
Guardians of the Galaxy: Mission three-PLUS.
I’d fielded pre-built Guardians of the Galaxy teams at the 800 and 1000-point levels, coming away with a successful tournament record. But with other players not quite ready to leave that Saturday evening, we played on in a three-way “shock the turtle” (in which the map’s playable zone shrinks with each turn, forcing characters toward the center or take a click of damage) battle royale, me with still another Guardians of the Galaxy team:
V Major Victory 84
Rocket Raccoon 65
Bug 44
+ Guardians of the Galaxy ATA 16
Ahab 68
Phalanx Soldier 31
Phalanx Soldier 31
Phalanx Soldier 31
Phalanx Soldier 31
Phalanx Soldier 31
Batman (Justice League) 75 + In Contact With Oracle 10
Robin (Arkham Asylum) 66 + In Contact With Oracle 10
Hand Ninja (Hammer of Thor) 38
Star-Lord 90 + Contingency Plan 12
Gamora 73 + Protected 8
V Mantis 67 + Alias 3
Rocket Raccoon 65
Bug 44




























