Got shots of a few more Super Strengthers in Chaos War:

From left, we have The Unspoken, who pretty handily holds his fun-Token as shown. The Sentry’s fits under his cape. And the latest Ms. Marvel’s right fist and sash belt work together nicely to make a firm grip.

More Chaotic action on Thursday. Tomorrow, look for a rather unconventional battle report.

Back to regular rotation of talking about DC feats and BFC cards I went back and customized with artwork for fun.

Still on Collateral Damage set, but moving on to its feats, here’s Inspiring Command:

There’s no DC character that evokes this card’s spirit better than Superman, and this stirring Howard Porter panel from the end of Grant Morrison’s classic JLA run fit the card to a tee.

A few weeks ago, I shared Heroclixin’s Top Ten Needed Remakes. But similar how the list of 2011’s Worst inadvertently left out the truly #1 worst figure of last year, there’s one that should’ve made the list of remakes. And since we’ve now learned that a new Scarlet Witch is due to appear in today’s power leap era of clix, I think we can squeeze this guy on:

Hobgoblin (Infinity Challenge /  Universe)

Even by the standards of this earliest HeroClix set, the loaded-down-with-the-too-expensive-Incapacitate-power Hobby we saw in these sets was a worthless pile of garbage that didn’t come close to representing one of Spider-Man’s greatest foes.

Any new Hobgoblin dial ought to resemble the latest Green Goblin we got (Web of Spider-Man 058) — heck, a sculpt mod and repaint would be welcome! — with a trait reflecting original Hobgoblin Roderick Kingsley’s penchant for dumping off ringers dressed in spare Hobgoblin suits to evade capture and preserve his secret identity. Something like this:

“HOBGOBLIN UNMASKED…? At the beginning of the game, secretly choose a character with a lower point value than Hobgoblin (but more than half his value) and write its name on a piece of paper. Once per game, when Hobgoblin would be KO’d, if the chosen character is within 6 squares of Hobgoblin, reveal it, KO it instead and place Hobgoblin on his last non-KO click in the square it occupied. Hobgoblin can immediately use Regeneration as a free action.”

It’s been 10 years, WizKids. Time to do justice to this worker of INjustice. It’s one of Heroclixin’s most-needed remakes — so readers, feel free to replace the choice you disagreed with most with this one.

Pretty behind on this set, as money issues are keeping me from getting much of it at all. I’m also late getting this up. But that won’t stop this photographic record of how each Super-Strong character can hold object tokens on the sculpt.

From left: Ultron Drone holds it easily among the smoke. Space Phantom (who can temporarily use Super Strength sometimes via their respective Special Powers) holds his more tenuously, leaning it on his chest and barely trapped with his elbow. Wonder Man holds his securely just like his future self (and sculpt-swap) Hollywood did in Galactic Guardians. Iron Man Drone does as Space Phantom does, but a little better.

_______

I’ll surely have a bit more after Saturday’s sealed game. Probably. In the meantime, Friday will act as an addendum to the Most Needed Remakes list from several weeks back, and perhaps I’ll get another installment of Card Art up.

 

Sorry, readers for the lack of updates last week.

I had planned to do my customary Top Ten list in the first week of the month like I do most months, this time on the new rules that kicked in July 1. But every time I sat down to write it up, I found myself either uninspired and bored with it or unable to write a decent countdown.

I don’t think I’m burning out. It’s just that unlike in last year’s rule overhaul, it was much harder to I.D. clear winners and losers, much less rank them.

So, here’s a super-condensed version for you:

WINNERS

  • Sharpshooters: With the 2012 rules, they can draw line of fire past opposing characters all the time, not just when attacking. This is huge for Probability Control, Perplex and Outwit.
  • Great Size: They got the ability to move right over even characters as big as themselves.
  • Duos: Got the new Split ability to swap in the component characters instead of the duo figure. Certain duos could really benefit.
  • Tiny Size: Finally, there’s a mechanic for the little guys in HeroClix to finally make them feel more like the characters they represent.
  • Expensive Super-Strength characters and Stealth: This is because of the new Ultra Heavy Object mechanic. Ultra heavies deal +3 damage, can only be lifted by 100-plus-cost characters, can’t be thrown or TK’d and require 4 damage to wreck (making them good hiding places for Stealth).
  • Earthbound/Neutralized: Wait, what? It’s true. Where before it killed off the character’s abilities, now it only changes the symbols, allowing the affected character to use abilities from an outside source.
  • Multi-base figures: Before they needed openings large enough to move their entire base through. Now they only need one square like normal characters.
  • Pulse Wave now ignores even hindering terrain!
  • Leap/Climb: now ignores characters for movement, allowing it to circumvent some special powers and team abilities.

LOSERS

  • Other duos: Some duos have no component characters to Split into (Gertrude Yorkes and Old Lace, for one), and some aren’t priced right to split (Merry and Pippin).
  • Cheap Super Strength: They’re locked out from using ultra heavy objects.
  • Multi-base characters: Can’t be carried or placed diagonally. (Exception: peanut bases can still end up diagonal.)
  • Telekinesis: Can’t handle the new ultra heavy objects.
  • Alter Egos and other figure-swap characters: now there’s a two-per-hundred-points limit on figures you can have on the “sideboard.” Could be a problem for Beast Boy or Hank Pym, who each have three or more figs they can switch to. But only rarely.

So you see, there really wasn’t a whole lot to write home about this year. S’okay. Now it’s on to the new Chaos War set releasing this Wednesday. Expect the latest Heroclixin’ pocket checklist and a Chaos War edition of Token Totin’ this week as well.