The horror of resources [part 1: INFINITY GAUNTLET]

This Halloween week, Heroclixin’s focusing on one simple fact:

Resources are scary.

Sure, some of us may like using them, but none of us like seeing them on the field against us.

Ever.

Knowing that not only do you have the opponent’s actual team to contend with, but there’s an extra piece of plastic that you simply can’t do diddly about can be a real F.U.N. killer.

Join us as we consider the horror of resources.

 

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THE INFINITY GAUNTLET

This was the one that started it all. Like Feats 2.0 but without the handy balance like the 10% rule, not a single competitive team could be run without it in its day. 

WHY IT IS NOT F.U.N.: Using the IG is all about actively turtling until you get the Godhood clicks. (Some players built teams around a strong Phasing/Teleport fig for this very purpose.) Once on those clicks, then the Guantlet holder stops spinning the dial and proceeds to wreck shop, usually until the end of the game. And there’s not a doggone thing the other team can do about it. 

But that’s not really comic-accurate. In comics, NO ONE holds onto the Guantlet for long.

  • The heroic wise, such as Adam Warlock or Reed Richards, give up the Gauntlet before they go mad with the power.
  • The weak can’t handle the power for long at all. See Nebula.
  • Even Thanos either sabotages himself or gets bored with the omnipotence.

Therefore, players shouldn’t be able to sit on those clicks, ever. Instead, once the IG’s Special Powers start showing up, the option for the die roll should go away and the Gauntlet should turn automatically. It represents the difficulty in handling the might of the artifact and puts pressure on the other team to either strike before Godhood is reached or to run/hide until the danger is past. 

THAT would be a F.U.N. piece of comic book goodness to come out of this Resource.

But as it stands, it’s merely a horror…of an age past. Now retired, the Infinity Gauntlet is mostly a memory that rarely makes appearances these days, as its 40-point cost at full power seems a lot to pay.

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