F.U.N. Fights: Rockin’ Robin[s]

Some years ago, I wrote about wanting to play a team of nothing but different version of Robin, The Boy Wonder. Well, I did this past weekend, with the following team:

 

Robin [Arkham Origins] 72 + Batman Family ATA 4
Robin [Arkham Asylum] 66
Robin [Streets of Gotham 048] 59 + Batman Family ATA 4
Robin [DC 10th Anniversary] 52 + Batman Family ATA 4
Robin [Batman Classic TV] 50 + Batman Family ATA 4
Robin [Brave and the Bold] 43 + Lunge 5
Robin [Crisis 001] 35
= 398 points.

The scenario was no figure greater than 100 points and no resources.

But this team went 1-2 ONLY because I won a roll-off in the 0-KO first round. It’s that terrible. For so many reasons.

 

  • Leadership only on the CHEAPEST character. The extra action was welcome on the swarm team, but was otherwise a waste.
  • Too many without Stealth…
  • …particularly the mobile fighters.
  • 2 damage all around with little exception.
  • The only 3 damage was on immobile attackers.
  • One Perplexer.
  • NO OUTWIT AT ALL.

 

If only I’d followed my own advice from this very blog, written in early 2011:

At 79 points, he’s a lot, yes. But dumping the marginally useful Batman Family ATA in favor of maybe a couple more Lunge feats would’ve carved the room. Or I could have used Robin [Teen Titan 001] either at full 75 points to get better Leadership or at 50 for cheaper opening Outwit.

The point being, it’s no good having a swarm team when the swarm can neither hit nor damage opponents.

I mean, this is how bad this team was: Heroclixin’s Number Three Worst Fig of 2013, Battle Guy 009, mopped the floor with it along with others of his Justice Forever squad.

This performance is quite the opposite of the first time I ran an all-Robin team, which was built something like this:

 

Robin 79 (Crisis veteran)
Robin 66 (Arkham Asylum)
Robin 43 (The Brave and the Bold)
Robin 35 (Crisis rookie)
Robin 30 (Batman Alpha)
Boy Wonder [Crisis LE] 40

=300 points. It did surprisingly well, most notably taking on a Lex Luthor/Brainac duo fig back in 2010, when all these were still Modern Age. I should have remembered that stealthed Outwit was the only reason it could function.

Future builds will look a bit like this:

Lead Outwit: either Crisis Vet Robin or TT Robin at either cost. The latter doesn’t start with the power on his top price, but can push right onto it. he also has both Batman and Titans TAs, and a special power granting either Incap or free Smoke Cloud.

Cheap tie-up swarm: in Golden Age, this is B+B Robin or no one. In Modern, the 25-point TV Robin can fill this role a little better at nearly 20 fewer points.

Damagers: if used more aggressively than in this game, the Arkham Origins Robin could work. I did a lot of early Sidestep with him to save actions when I should have run him near the front lines to threaten foes much sooner.

Perplex: This team needs it bad. Arkham Asylum Robin is good for it in Golden Age. Modern Age limits me to Streets of Gotham 012 Robin, a short-lived 100-point bloat with the power traited. I might just settle for 10th Robin’s Enhancement instead and trust in Outwit to nudge up damage output for melee.

____

This weekend, AvX is mercifully coming to an end. I am so sick to death of seeing those same 10 starter figs on the map all the time. Perhaps I’ll do a post on the few teams I did like.

 

 

 

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