Late-’80s X-Men

DATE PLAYED: May 3, 2009
POINT TOTAL: 600 points
SCENARIO: Must be either all Teen Titans or X-Men.
My take: 80s X-Men
M+M Colossus 158
M+M Storm 100
Sinister Wolverine 94
+ Cannonball 4
AW V Psylocke 75
+ Takedown 6
Longshot 66
+ Lunge 5
Dazzler 48
V Havok 44
=600 points.
My plan: Use the Kinetic Accelerator to get Wolvie in the fight at the best moment, Longshot to force re-rolls, and support from range with Psylocke, Colossus and Storm.
Only one opponent: Paul, who fielded the New Mutants:
V Sunspot + Armor Piercing
V Cannonball + Damage Shield + Armor Piercing
V Moonstar
U Warlock
E Magik
V Magma
V Karma
V Wolfsbane
Sadly, his team didn’t qualify for a theme bonus, and he really needed it despite winning the map roll (I forgot to apply my theme bonus to my roll, thinking he had a themed team at first. Double-checking revealed our error). He picked the Prison map to blunt my range advantage. I fielded Bizarro World (appropriate given the X-Men fighting the junior team in a jailhouse) and Paul plunked down Low Gravity.
I moved second turn, getting an immediate long-range shot on Magik with Storm before bunkering in hindering with Psylocke and Colossus. I knew she was in Cannonball’s Charge range but trusted her 19 defense and Takedown combo to protect her. A Kinetic-Accelerated Charge on Moonstar (who’d missed a crucial Psychic Blast at Colossus) with Wolverine failed to boost his speed enough to reach her, leaving him out and vulnerable. Fortunately, her push attempt on him failed as well. 
Cannonball’s crithit on Storm was foiled by a theme-PC by Psylocke; though it left her pushed, Storm was saved from damage. That left ol’ Sam tied up by Storm, Psylocke (who Tookdown him in a later attack, knocking him past Impervious) and Colossus (who eventually KO’d him with the Satellite Dish 3D object). Warlock carried Karma in for a Mind Control attempt on Longshot but the lucky guy forced a failing re-roll, and Dazzler took advantage of the Low Gravity BFC to bounce Karma off the walls again and again to KO both her and Moonstar. 
When time was called, I’d scored Cannonball, Moonstar, Karma, and Warlock, losing none for the win. We played on and Wolverine was the only X-Man to fall, with Magma being the last New Mutant standing.
This was a fun team, but I really missed Perplex. In a future trial, I may swap out the feats I used in favor of Contingency Plan on one of the Leadership pieces to give the team that extra little oomph. 

 

In this week’s scenario, the build limit was 600 points with all characters having to be either all Teen Titans or all X-Men.

My take: 80s X-Men

M+M Colossus 158
M+M Storm 100
Sinister Wolverine 94 + Cannonball 4
AW V Psylocke 75 + Takedown 6
Longshot 66 + Lunge 5
Dazzler 48
V Havok 44

=600 points.

My plan: Use the Kinetic Accelerator to get Wolvie in the fight at the best moment, Longshot to force re-rolls, and support from range with Psylocke, Colossus and Storm.

Only one opponent: Paul, who fielded the New Mutants:

V Sunspot + Armor Piercing
V Cannonball + Damage Shield + Armor Piercing
V Moonstar
U Warlock
E Magik
V Magma
V Karma
V Wolfsbane

Sadly, his team didn’t qualify for a theme bonus, and he really needed it despite winning the map roll (I forgot to apply my theme bonus to my roll, thinking he had a themed team at first. Double-checking revealed our error). He picked the Prison map to blunt my range advantage. I fielded Bizarro World (appropriate given the X-Men fighting their own junior team in a jailhouse) and Paul plunked down Low Gravity.

I moved second turn, getting an immediate long-range shot on Magik with Storm before bunkering in hindering with Psylocke and Colossus. I knew Psylocke was within Cannonball’s Charge range but trusted her 19 defense and Takedown combo to protect her. A Kinetic-Accelerated Charge on Moonstar (who’d missed a crucial Psychic Blast at Colossus) with Wolverine failed to boost his speed enough to reach her, leaving him out and vulnerable. Fortunately, her push attempt on him failed as well. 

Cannonball’s crithit on Storm was foiled by a theme-PC by Psylocke; though it left Psylocke pushed, Storm was saved from big damage. That left ol’ Sam tied up by Storm, Psylocke (who Tookdown him in a later attack, knocking him past Impervious) and Colossus (who eventually KO’d him with the Satellite Dish 3D object). Warlock carried Karma in for a Mind Control attempt on Longshot but the lucky guy forced a failing re-roll, and Dazzler took advantage of the Low Gravity BFC to bounce Karma off the walls again and again to KO both her and Moonstar. 

When time was called, I’d scored Cannonball, Moonstar, Karma, and Warlock, losing none for the win. We played on and Wolverine was the only X-Man to fall, with Magma being the last New Mutant standing.

This was a fun and surprisingly potent team, but I really missed Perplex. In a future trial, I may swap out the feats I used in favor of Contingency Plan on one of the Leadership pieces to give the team that extra little oomph. And to be fair, it was the New Mutants I faced. Not exactly heavy hitters!

 

Next time, I’ll tell the story of how Superman fled in mortal terror of Black Manta.

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