Top Ten Monsters (part BONUS of 3)

I had to self-limit this month’s Top Ten to just Modern Age figs just to help myself make actual decisions. But there were some great retired Monsters who could’ve made the list, otherwise. Here’s the Golden Age version of Heroclixin’s Top Ten Monsters:

#10: Chemo (Giants 007)

Big fat poison machine. Feed him pogs to keep him alive with his Suicide Squad TA.

#9: Hellbaby (Hellboy and the BPRD 007)

Wildcarding tie-up points filler. (And a baby.)

#8: King Shark (Justice League o21)

Blades/Claws/Fangs and Battle Fury. I hum the “Jaws” theme when playing.

#7: Zzzax (Mutations and Monsters 025)

High-speed giant, with keyword-best 10 range. Poison, too!

#6: REV Moloid

The old Critical Mass versions are THE cheapest, most useful filler in the game, not just keyword. Stealth meat shields FTW!

#5: Iron Man (Mutations and Monsters #055)

Sole source of starting Perplex and a rare flier. BRAAAAINS!!!!

#4: Rampaging Hulk (Mutations and Monsters #062)

Best balance of effect and cost of all Hulks to date. SMASH!

#3: Devil Dinosaur and Moon Boy (Mutations and Monsters #040)

Can you tell I like giants? I also like duo figures and, sometimes, peanut bases. And, of course, dinosaurs!

#2: Vet Marrina (Armor Wars 036)

55 points cheap with a deep, deep dial full of hidden surprises.

#1: Hellboy (Hellboy and the BPRD #001)

The “world’s greatest paranormal detective” bears a solid dial and, more importantly, a wildcard TA to work well with a lot of other Monsters on both lists. (Which is ironic because he’s often a monster hunter, much like the #1 choice on the Modern list, Frankenstein.)

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